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Topic: Creating your own Local Transform (Read 121847 times)
AndrewMacPherson
Administrator
Full Member
Posts: 132
Creating your own Local Transform
«
on:
January 09, 2009, 10:19:50 am »
Hey All,
This is just a basic walkthrough for creating your own local transform.
Click Tools->Manage Transforms
Select "New Local Transform" at the top of the window
Enter the Display Name (Name of the transform that will be displayed when right clicking on an entity), Description,Author and Input Entity Type (This is the type of entity that the transform will be run on, ie if you had an IPAddress to ports transform the Input Entity Type would be IPAddress)
Select Next
Enter the command, eg. /usr/bin/perl or c:Python25python.exe or c:MyCoolTransformCoolTransform.exe
Enter the Paramaters, eg. /home/andrew/localTransforms/sampleTransform.py
Set the working directory and Timeout
Double check the command line to be executed
Click Finish and then save
It''s as simple as that, from here on you can just right click on the Input Entity type you selected and run the transform
Enjoy responsibly!
-AM
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H
Newbie
Posts: 9
Re: Creating your own Local Transform
«
Reply #1 on:
April 21, 2009, 01:20:23 pm »
How about making it possible for transforms to define suggested values for all the fields you have to fill out?
This could be implemented in a specially formatted comment block (no problem in .py / .pl scripts) or maybe as an execution parameter, e.g. transform.py --transform-info, which could return some XML containing the suggested display name, author, input object type etc.
That would make it easier to import transforms and would allow mass / batch importing of multiple local transforms at once.
It''s not a big issue at the moment, but imagine having to manually register 50 local transforms in future...
«
Last Edit: April 21, 2009, 01:21:50 pm by H
»
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RT
Administrator
Jr. Member
Posts: 78
Re: Creating your own Local Transform
«
Reply #2 on:
April 21, 2009, 01:24:02 pm »
H - this will be addresssed with MTZ files in the upcoming version. Please be a patient...
RT
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toprngr
Newbie
Posts: 5
Re: Creating your own Local Transform
«
Reply #3 on:
August 04, 2010, 07:43:02 am »
I am assuming that this only works for a specific version as I can’t seem to work it out as well. What I am planning is to download but before I do that, I wanted to verify that it has something to do with a different version and not downloaded and the outcome is the same. In fact, more people could find out about it as well, this could be information that can be shared to others.
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AndrewMacPherson
Administrator
Full Member
Posts: 132
Re: Creating your own Local Transform
«
Reply #4 on:
August 04, 2010, 11:10:11 am »
Within version 3 there is a very simply wizard to help with the creation of local transforms, however the fields are the same. Why not test it out with the free CE version of Maltego 3?
-AM
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